Now buildingSurvive the Ages

Games builtto outlast.

Greenshell is an independent Roblox studio crafting polished, replayable experiences, from first prototype to live updates.

Founded
2025
Experiences launched
10+
Core developers
4
Flagship in production
1
Our games

Worlds worth surviving.

Every Greenshell game is built around a core loop you'll want to play just one more time, then backed by updates that keep it fresh.

Survive the Ages artwork 1Survive the Ages artwork 2Survive the Ages artwork 3Survive the Ages artwork 4Survive the Ages artwork 5
In development

Survive the Ages

Build. Defend. Evolve. Survive.

Hold the line against endless hordes as you build the ultimate defense and battle your way through history, from the earliest ages to the modern battlefield.

  • Tower Defense
  • Merge
  • Survival
  • Build your defensePlace units, traps and sturdy walls to hold back every wave.
  • Merge to evolveCombine units together to forge stronger versions of themselves.
  • Advance through historyUnlock new technologies, weapons and units as you push into new eras.
  • How far can you go?Every age brings tougher, more dangerous enemies. Survive them all.
Our story

Small team. Hard shell. Big ambitions.

Greenshell is an independent Roblox studio founded in 2025. We're a tight-knit crew of developers, builders and artists who have launched more than ten experiences, and we only ship the ideas that refuse to stop being fun.

Like a shell, our games are built to last: tough and polished on the outside, packed with depth underneath. We sweat the details so players can just play.

  • Player first

    Every system starts with one question: is this fun? We prototype fast and let playtests make the call.

  • Polish that shows

    Clean UI, satisfying feedback and smooth performance on every device, from phones to PCs.

  • Built to evolve

    Our games ship ready for live ops, with regular updates, events and new content that keep players coming back.

  • Community driven

    Our players shape what we build next. Feedback goes straight from the community into the roadmap.

How we build

From first prototype to live game.

  1. 01

    Prototype

    Rapid concepts built in days, not months, to find the fun early.

  2. 02

    Playtest

    Real players, real data. We iterate until the core loop sticks.

  3. 03

    Polish

    Art, UI, VFX and performance tuned until it feels great to play.

  4. 04

    Launch

    Thumbnails, icons and a launch plan designed to earn every click.

  5. 05

    Evolve

    Live updates, events and balance passes driven by player feedback.

The team

The people inside the shell.

A small, focused team where everyone ships. No layers, no red tape, just people who love making games.

Careers

Come out of your shell.

We're always on the lookout for talented creators who care about craft. Freelance or long-term, if you love making games, we want to hear from you.

Apply now
  • ScripterLuau · Systems
  • 3D ModelerBlender · Low poly
  • UI DesignerInterfaces · Icons
  • VFX ArtistParticles · Effects
  • AnimatorRigs · Combat
  • BuilderMaps · Environments
Contact

Let's build something.

Partnerships, applications, player support or press: drop us a message and the team will get back to you.